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EFX Supervisor

Media Match - Port Saint Lucie, FL

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END DATE July 04, 2012

Job Summary

Company
Media Match Media Match
Location
Port Saint Lucie, FL
Job Type
Regular
Job Classification
not provided
Experience
not provided
Education
not provided
Company Ref #
2507120125071201
AJE Ref #
557961729
[+] More

Job Description

We are currently seeking an experienced Effects Supervisor for our Animated Feature Film. This is a STAFF position in our Port St. Lucie, Florida location. The Effects Supervisor works with the VFX supervisor and Production Designer to create and oversee the completion of Effects for an Animated Feature Film. The Effects Supervisor oversees a team to craft novel systems, tools, techniques, and procedures to aid the execution of the current project and advance the capabilities of the facility. The role requires strong technical and communication skills, as well as a firm understanding of graphics, and production workflow. The Effects Supervisor should have extensive working knowledge of rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation, fluid and gas solvers, and above all, experience utilizing this knowledge in crafting Effects assets and systems. Principal Duties and Responsibilities: Lead the design and creation of Effects Assets, tools and Systems for an animated Feature Film. Supervise and mentor a team of Effects artists in the creation of Effects for an animated Feature film. Work with VFX Supervisor, CG Supervisor, Lighting Supervisor and Sequence PDM to coordinate Effects integration into the production workflow. Ensure all Effects work for the production adheres to pipeline standards. Work with Effects Leads and Sequence PDM in bidding Effects for the sequences. Work with Effects Leads and Sequence PDM to track the progress of all of the Effects in a sequence and flag potential problems. As needed, work with Effect Leads and/or Effects artists to troubleshoot and fix problems arising in the course of production. Craft and update documentation for assets, tools, techniques and workflows. Remain up to date and informed of current technologies in the area of Effects. Other tasks related to the creation and development of effects artistry in an animation feature as needed. Education, Experience and Skills Required: 7+ years' experience as a Effects artist/Technical Director for Feature Films College degree in computer science, mathematics, engineering or a related field and/or a combination of education and experience that would be equivalent to that level of professionalism, problem solving and analytical skills. Extensive experience designing Effects Assets and Systems for general use in a production by shot artists. Experience with Python strongly desired, knowledge of PyQt a plus Expertise in one or more professional graphics Effects packages, including Houdini, Maya, Naiad and RealFlow. Expertise in applicable domain specific programming language(s) including Hscript and/or Mel, depending upon the project. Expertise in one or more professional graphics package C++/Python APIs including the HDK or the Maya SDK, depending upon the project. Firm understanding of C++ a plus. Must have strong problem-solving skills and attention to detail and quality. Must have good written and verbal communication skills, and be able to communicate clearly and effectively with both technical and non-technical users of the software. Must be able to work on multiple tasks and under deadline pressure. To apply for this position please submit an application.

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