Job Title: SOFTWARE ENGINEER
Location: San Francisco, CA-94103
Duration: 12+ months contract
The primary responsibility of the position is to build from the ground up a new application focused on virtual reality, as part of a cross-device ecosystem (Windows desktop, iOS, and Android). The role will work closely with researchers in graphics, vision, HCI, video, audio, and machine learning, as well as artists, user experience designers, and product designers as the functional prototype comes together. You will have a key role in determining the shape of a new creative experience in virtual reality.
PREFERENCE WILL BE GIVEN TO CANDIDATES WITH EXPERIENCE IN THE FOLLOWING AREAS:
Virtual and augmented reality technology (hardware, tracking, rendering, etc.)
Mobile application development (iOS, Android)
Relevant open source software libraries (OpenVR, OpenCV, Eigen, etc.)
Image, video, and audio processing, for graphics and vision
Performance tuning, CPU and GPU profiling, optimization
Proficient with C++ and OpenGL.
Experience with real-time interactive 3D graphics.
Track record of developing from concept all the way to shipping products.
5+ years of industrial experience as a software engineer.
Solid design skills and ability to write efficient, clean, and reusable code.
Strong communication skills and teamwork experience.
Ability and willingness to learn new technologies quickly.
A Bachelor's degree in Computer Science or a related field.